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crazyguylink

102 Art Reviews

34 w/ Responses

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If this is on it's way to becoming an animation<you already have yourself a devoted watcher XD

Well, Misty is from the cerulean gym which focuses on water types. In the comic the gym consisted of a pool and a diving board on each end, so might go with that if you choose to add a bg later.

Always loved that game XD

Actually, this is really well done. Looks like something out of the comics I used to read when I was younger (Oh GOD, now I feel old!)

The shovel is mightier than the sword XD

Very masterful artwork XD I love the way the colors turned out. I'm not a fan of steampunk-ish artwork (well, that's the feel I get from it), but this is a keeper for me.

Nice work on this. The cell shading looks good, but if I might, maybe a little more shading on the face where the hair covers. not a lot there and according to the shadow at her feet, there should be slightly more noticeable shadows. Likewise for the tongue of the shoes. That's just me though, and the art looks really good as is, so take it as you will.

Probably one of the best Raven Fan Art I have seen. Nice job XD

It's really good, but I think it's fair someone offers a constructive critique.

The lines are smooth and the inking is clean, the coloring is nice and soft, however, you should be a little more careful about proportions, specifically in terms of where they relate to the viewer (the character is fine, no worries. The only real thing I find wrong with the image is that she lays on her back with the viewer at an oblique upward angle, however the proportioning from the focal point to the horizon make it look like she's either a couple dozen stories tall, or that there is a spatial warp that somewhat stretches her (mild exaggeration, but you get the idea). Other than that, no issues and really nice work.

4 stars on overall image,
5 stars on artwork

ChrisArmin responds:

i'm so grateful for this critique, thanks a lot!
yeah, i see what you mean.. i don't know why i didn't notice that :P
i should probably hold up the paper several times during sketching to check proportions before inking

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I work for a video game development agency Live Ops Team. Between testing games and panning new ones, I find less time than I like for relaxing projects.

Age 41, Male

Video Game Developer

Canada

Joined on 12/19/09

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